We Love to Make Games

indieSpring Studio is a small group of folk who love to make games. We use the Torque suite of products, along with loads of web technologies to collaborate, innovate and create fun games. To join the fun, follow us on Twitter, or subscribe to our blog.

Latest news

Fluttr now on iPhone

indieSpring studio’s first commercial title is now available on the iPhone app store worldwide!

Fluttr tasks you with saving a butterfly from an explosive end by sweeping aside flowers, poking away bees and pinning up spiders. Easy to pick up and play, with quick, fun gameplay paced gently in a unique artistic setting.

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What's indieSpring fresh?

Well,

Already it's been a while since we last blogged our process. We've spent a lot of time thinking about our projects, strengths, goals and ambitions and plotted out a funny corkboard of paper bits:

The quality is none too great, but the plan is there, and we have a whole host of ideas and games we want to make off the back of our first : Fluttr.

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Fluttr Released

It's been an enormously long time since I posted up a decent blog. After about 5 years of various ideas, projects, games, websites, domains, plans, people and thoughts I finally shipped my first ever game (barring an old mod for unreal tournament).

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Oooh it's close now! Fluttr for iPhone

Tonight we'll be uploading the Fluttr release for PC and Mac to all of our beta testers! Score uploading is over for now (until v1.1!) and the gauntlet for our joyous flutterby has been determined. Our best efforts so far give us a score of 2400!

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indieSpring Week [Day One]

At indieSpring we have lots of ideas about new games and projects. In fact, we have so many, the difficulty is in completing any of them to a high enough standard to release. I decided it was high time that changed, so I've taken one week off work to concentrate on indieSpring and our two current projects - chainWorks and Fluttr.

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